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Question by
maxima06 · Feb 28, 2020 at 11:42 PM ·
dllcommunicationsockets
Data transfer between another application and Unity
Hello everyone, I created a flight simulator with Unity. The simulator that I created, gets GPS data from FlightGear flight simulator at run-time. In this way, I can simulate the movements of the flying aircraft in Flightgear with Unity. I provide the data flow between these two simulators via sockets. But I want to create a middleware instead of this. Is there a way to communicate between middleware and Unity without using a socket?
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