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Question by dcasanovas · Jan 31, 2019 at 06:51 PM · shadersparticle systembackgroundblendingfire

Fire particles on blue background

Hi all! I have fire particles and when I put them on the scene, the color changes and they look white: alt text I found this old post in which he talks about Alpha Blend, but the result is this: alt text

Does someone know how to solve this problem? I've tried all the shaders but I cant get particles retain their original color. Thank you!

fireball-2.png (16.6 kB)
fireball-3.png (20.1 kB)
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avatar image ifurkend · Jan 31, 2019 at 11:59 PM 0
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Apparently in the first screenshot you are using Additive shader in which the darkness of the texture acts as transparency. The texture has no alpha so you may mask it yourself in Photoshop or try “alpha from grey scale” in Unity texture settings.

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