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Question by $$anonymous$$ · Dec 04, 2017 at 11:54 PM · playerfallingjumping object

How do I make an object fall faster?

I am making a game where the player has to jump on several platforms and collect certain objects in order to win. However, I am having an issue with the player jumping onto the platform. When the player jumps, it floats back down and usually misses the platform because it is still slowly drifting down, and off course. It usually ends up jumping in an arc over the platform rather than landing on the platform itself. Is there a way to make the player jump as high and as fast as it is right now, but fall back down faster with less floating off course?

I have searched Google for answers to no avail, so I could really use some help.

Thanks!

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Answer by ShadyProductions · Dec 05, 2017 at 12:02 AM

https://www.youtube.com/watch?v=7KiK0Aqtmzc

Look at how he does it, I think this is exactly what you want. Just modify it so it's not user input, but simply affecting the gravity of your gameobject.

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avatar image $$anonymous$$ · Dec 05, 2017 at 05:24 AM 0
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That is exactly what I was looking for. Thank you!

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Answer by Buckslice · Dec 04, 2017 at 11:56 PM

Increase gravity in the Physics Manager. You will need to increase the jump speed as well to compensate.

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avatar image BrokeLol · Nov 26, 2021 at 06:14 AM 0
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thanks dude(sorry for replying to a 4 year old answer)

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