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Question by commodore · Aug 21, 2012 at 01:49 AM · axismoverelative

Move an object relative to another object's axis

How would I do this? I figured out a way of getting the distance I need it to move by, I just don't know how to make it move along the other object's axis. Is there a way of doing this without making it a child of that object? Thanks

I tried something like this but it doesn't work:

 transform.position = Mathf.Lerp(transform.position, otherObject.forward * distance);
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avatar image aldonaletto · Aug 21, 2012 at 11:10 AM 0
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This question is very unclear. Give more details on what you're trying to do - move parallel to otherObject.forward, move from otherObject to distance units in its forward direction, move from where the object is to a distance distance ahead of otherObject... Explain what's your objective

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Answer by wolventoad · Aug 21, 2012 at 02:55 AM

Maybe you are moving along the object's world axis.

The position showed in your inspector, that's local axis. try use 「otherObject.localPosition + Vector3.forward * distance」, maybe can help you.

Good luck.

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avatar image commodore · Aug 21, 2012 at 04:27 AM 0
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Nope that doesn't work

avatar image wolventoad · Aug 21, 2012 at 06:01 AM 0
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Well...confused. Could you tell me what situation you are now facing?

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