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Question by Raijinn-sama · Dec 08, 2021 at 12:46 PM · script.scripting beginnertrackdolly

Activate seperated dolly tracks

Hi guys hope you're doing great. I have a question about dolly tracks

I was wondering if its possible to active diffrent seperated dolly tracks through some sort of events.

Example: i have 4 different seperetaded dolly tracks. When a player press a button 1 then activate dolly track one and if a player presses button 2 then active dolly track 2.

The goal is to have 4 different specifik dolly tracks with sound and smoke on them that activates when a player presses a wrong button in the game.

Also i dont want to use timeline, beacuse its not time dependet. It is how i would like to say action dependet. The tracks only moves when a player has pressed the wrong button

Thanks in advance

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