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Activate seperated dolly tracks
Hi guys hope you're doing great. I have a question about dolly tracks
I was wondering if its possible to active diffrent seperated dolly tracks through some sort of events.
Example: i have 4 different seperetaded dolly tracks. When a player press a button 1 then activate dolly track one and if a player presses button 2 then active dolly track 2.
The goal is to have 4 different specifik dolly tracks with sound and smoke on them that activates when a player presses a wrong button in the game.
Also i dont want to use timeline, beacuse its not time dependet. It is how i would like to say action dependet. The tracks only moves when a player has pressed the wrong button
Thanks in advance
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