- Home /
Copy Transform
Hi,
I want to set a GameObject to the exact same position and rotation of another GameObject, without scripting inside the editor. Can I copy the Component in Inspector or is there any snappingtool?
Answer by zyzyx · Aug 12, 2012 at 05:27 PM
Just make the object you want to position a child of the object you want to "copy" the transform from and reset its position/rotation to 0. Then you can "unparent" the object again and it should stay at the same position and rotation as its former parent.
Your answer
Follow this Question
Related Questions
How do you get a component of a GameObject if you know only its position? 2 Answers
got problem with x's position! 2 Answers
Get a gameobject position relative to another? 1 Answer
How to predict position of object before transform.translate will apply? 1 Answer
How to change a moving box's direction once it hits a point? 0 Answers