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Question by matthew798 · Feb 05, 2014 at 03:17 AM · booleantoggleboolkeygetkeydown

Toggle bool with keypress

When i press escape, nothing happens...

 #pragma strict
 
 var windowTexture : Texture;
 var viewScreenBorderTexture : Texture;
 var shipMenu : int = 0;
 var pauseMenu : boolean = false;
 
 function Start () {
 
 }
 
 function Update () {
     
         if(Input.GetKeyDown(KeyCode.Escape)){
     pauseMenu = !pauseMenu;
     }
 
 }
 
 function OnGUI () {
     
     if(pauseMenu == true){
     GUI.DrawTexture(Rect(50,50,6,300), windowTexture);
     }
 
 
 }

The variable pauseMenu is not changing in the inspector. But if i click it on and off manually (again, in the inspector), my menu appears and disappears as it should.

I suspect that GetKeyDown is the culprit... Thanks!

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avatar image getyour411 · Feb 05, 2014 at 03:17 AM 0
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I've looked at this 2 or 3 times now and don't see a problem.

avatar image getyour411 · Feb 05, 2014 at 03:56 AM 0
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After your input.getkeydown insert

 debug.log("pause$$anonymous$$enu gettin flipped");

or whatever

avatar image Eric5h5 · Feb 05, 2014 at 04:54 AM 1
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I guess your escape key is broken.

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