How to extrude a face with Probuilder correctly?
I'm trying to extrude a face in Unity3D - Probuilder. When I choose a face and hold Shift + drag in one direction, the edges "jump" somewhere else, so that the face is distorted.
I'm just getting started, so I don't know what could cause this issue.
Since it's not code-based, I'll post some images, to demonstrate this.
This is the original state with the doorway and selected face.
This is the state after dragging ONLY in z-direction. As you can see, the "door" no longer exists. The hole is shifted and so did everything else.. something similar happens when I do not press Shift.
What I actually want is that my "door" stays the same, except that it's longer in shape, like a tunnel. Any help is appreciated :) Thank you!
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