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Question by vikskull · Apr 14, 2021 at 10:42 AM · display2d platformerdash

How can i make a button which can be used for only a fixed amount of time and how to display it

I am making a 2d android platformer game and it that there is a button for DASH(which is just normal speed * 5) .The button works perfectly but the thing is I want the button to be used for only about 5 times in the whole level or else the game will be too easy. And also i want to display the number of times left which i can use it......Please help out if anyone knows this

THE CODE FOR DASH IS:

if (dash == true) {

        rb.velocity = Vector2.right * dashSpeed;
     }

and dash button is on the screen and dashspeed = 5 and i also have a flip function so direction is not a problem for me

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Answer by UnityM0nk3y · Apr 14, 2021 at 10:56 AM

Here you go:

You need a button, and a "text" component;

     public Text boostAmountText; //Assign in the inspector!!
     int boostAmounts;
     public Button boostButton;  //Assign in the inspector!!
 
     private void Start()
     {
         boostAmountText.text = "0/5";
         boostAmounts = 0;
         boostButton.interactable = true;
         boostButton.onClick.AddListener(countBoosts);
     }
 
     public void countBoosts()
     {
         boostAmounts += 1;
         boostAmountText.text = boostAmounts + "/5"; 
         if (boostAmounts >= 5)
         {
             boostButton.interactable = false;
         }
     }
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