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Question by mik-s · Jun 03, 2020 at 09:52 PM · gameobjectsetactivegetkeydown

How to make a gameObject appear when I press spacebar down?

 public GameObject mercurio;
 
   void Update()
 {
     mercurio.SetActive(false); 

     if (Input.GetKeyDown(KeyCode.Space))
         mercurio.SetActive(true);
 }
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Answer by KoenigX3 · Jun 04, 2020 at 07:43 AM

Remove the 5th line: mercurio.SetActive(false).

Your code is fine otherwise, but since you were inactivating the object on every frame, you could only activate the GameObject for 1 frame with the spacebar.

Edit: If you want your GameObject to start with an inactive state, use the 5th line in void Start, or set the GameObject to inactive in the Inspector.

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