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Question by Hewhoisseth · Aug 05, 2017 at 10:14 PM · uiraycastraycastinginteraction

How do I add UI pop up with this script?

hello everyone, I want to make it so that when you mouse over a object specified by this script, that you can interact with using raycasting, a UI pops up. So that the player knows they can interact with the object.

Here is my current script so far. #pragma strict

 private var guiShow : boolean = false;
 
 var isOpen : boolean = false;
 
 var cleanup : GameObject;
 
 var rayLength = 10;
 
 function Update()
 {
     var hit : RaycastHit;
     var fwd = transform.TransformDirection(Vector3.forward);
     
     if(Physics.Raycast(transform.position, fwd, hit, rayLength))
     {
         if(hit.collider.gameObject.tag == "cleanup")
         {
             guiShow = true;
             if(Input.GetMouseButtonDown(0) && isOpen == false)
             {
                 cleanup.GetComponent.<Animation>().Play("cleanuppaper");
                 isOpen = true;
                 guiShow = false;
             }
             
             else if(Input.GetMouseButtonDown(0) && isOpen == true)
             {
                 cleanup.GetComponent.<Animation>().Play("cleanuppaper");
                 isOpen = false;
                 guiShow = false;
             }
         }
     }
     
     else
     {
         guiShow = false;
     }
 }
 
 
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