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Question by Develax · Aug 08, 2019 at 08:07 AM · editor-scriptingscene-switchingdestroy object

Editor: detect destroy object event when unloading scene

Is it possible to know in the Editor that OnDestroy() is triggered because the scene is closing? IOW I want to differentiate it from the case when OnDestroy() is triggered due to removing an object from the scene.

I tried to subscribe to EditorSceneManager.sceneClosing to set a flag and then use it in OnDestroy() but this event didn't work.

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Answer by Mariusz-Born7 · Dec 10, 2021 at 05:29 PM

I am using both EditorSceneManager.sceneClosing and EditorSceneManager.sceneClosed and it works.

The order of events is: sceneClosing ... OnDestroy OnDestroy ... sceneClosed

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