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This question was closed May 07, 2018 at 08:14 AM by Myth for the following reason:

The question is answered, right answer was accepted

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Question by Myth · May 24, 2011 at 09:17 AM · raycastraycasthit

Raycast Coding Issues

this code is suppost to test if something is below the test point. It does this ONCE. How do I get it to reset?

function Update () { var hit : RaycastHit;

 if (Physics.Raycast (transform.position, -Vector3.up, hit, 3) != null) 
  {         
      SendMessageUpwards ("conector", true);
  }
  else
  {
      SendMessageUpwards ("conector", false);
  }

}

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Answer by Antony-Blackett · May 24, 2011 at 09:50 AM

Physics.Raycast () doesn't return a nullable type. It returns boolean. Check if the result is true or false rather than null.

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avatar image Myth · May 24, 2011 at 10:40 AM 0
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Thank you, all working now!

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