Question by
QuinaEats · Jan 18, 2021 at 05:23 PM ·
2d-physicscollision2d2d animationvehicle
Top Down 2D Jumping
Example would be a Bump N Jump style game where the vehicle can jump, animate with sprites, but pass over other objects below such as other cars, hazards, holes in the tile map, etc.
What are the best ways to handle that? How are the collisions managed?
Comment