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Question by Little_Narwhal_13 · Jan 09, 2018 at 06:23 PM · waterscriptingproblemfeatureswater effects

Filling 2d objects(jugs)

Hello, I'm encountering a problem. My game includes jugs that are filled with water and pour into each other. This is my problem: I would like for the amount of water in the jug to be proportionate to my litresContained variable in my script, which says how many litres a jug contains(If a jug has a capacity of 5 and contains 1, I want it to be filled a fifth of the way). My other problem is when the jug pours in another one, how do I make it look like the "water"is pouring out of it into the other one, and the other one fills itself. Are there some kind of tricks to filling objects in these ways? I could also try with animations, but I'd still encounter the problem of pouring...

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