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Question by jaxsonp10 · Jun 27, 2017 at 01:22 AM · guiusing

using UnityEngine.UI; results in missing semicolon error.

I'm simply trying to access the UI, but every time I type in

 using UnityEngine.UI;


it gives me the messing semicolon error? Also, using refuses to show in blue as I'd naturally expect it too, so I assume that's an issue, but I don't know how to solve it. Any help?

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avatar image Habitablaba · Jun 27, 2017 at 01:37 AM 0
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Definitely going to need more to go on with this. Can you post more of your script?

avatar image tanoshimi · Jun 27, 2017 at 07:01 AM 0
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That line is not the problem - you need to post your complete script.

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Answer by Trevdevs · Jun 28, 2017 at 07:02 PM

Javascript doesn't use using as the keyword for dictionaries man, change using to import. I don't use javascript personally but im pretty sure you don't even need this line it comes with the library automatically i think may be wrong though :) cheers!

 from 
 
 using UnityEngine;
 
 to
 
 import UnityEngine;
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Answer by NerdRageStudios · Jun 27, 2017 at 02:38 AM

Are you sure you dont have syntax errors somewhere else in the script?

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avatar image jaxsonp10 · Jun 27, 2017 at 03:07 AM 0
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Yes, all problems go away when that text is removed. The error also definitely points to the line it's on.

avatar image Cherno jaxsonp10 · Jun 27, 2017 at 03:37 AM 0
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Please post the beginning of your script up to the point where you class declaration starts.

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Answer by jaxsonp10 · Jun 28, 2017 at 06:35 PM

In an attempt to make absolutely sure there are no other syntax errors, I made a new script, and here is exactly what's in it:

 #pragma strict
 
 using UnityEngine;
 using UnityEngine.UI;
 
 function Start () {
     
 }
 
 function Update () {
     
 }
 

This is a band-new script, all I added was the using commands. Both the using UnityEngine and using UnityEngine.UI throw that exact same semicolon error.

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