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Question by marky1124 · Sep 15, 2013 at 09:33 AM · monodevelopdocumentation

Monodevelop does't open correct Unity docs search page

Has the Unity docs URL changed?

Monodevelop now always takes me to a 404 Not Found page when I use the Ctrl-' keyboard shortcut to jump into the documentation. It didn't do this a week or so ago, perhaps it changed when I upgraded from Unity 4.2 to 4.2.1.

Monodevelop invokes this URL

http://unity3d.com/support/documentation/ScriptReference/30_search.html?q=Instantiate

but the docs are actually at

http://docs.unity3d.com/Documentation/ScriptReference/30_search.html?q=Instantiate

How do I fix Monodevelop to jump to the correct documentation search page? I've tried searching the contents of the files in c:\\program files\\unity\\MonoDevelop and also in the registry but failed to find a reference to "30_search.html".

Cheers, Mark

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avatar image marky1124 · Sep 15, 2013 at 09:58 PM 0
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I've learnt more about this problem since writing the OP. $$anonymous$$onodevelop first looks for local files in C:/Program Files/Unity/Editor/Data/Documentation. When I wrote the above I had Unity installed in a custom location so the documentation wasn't found, so it went looking online.

It seems that Instantiate is a reasonably unique case because $$anonymous$$onodevelop doesn't find the local Object.Instantiate.html documentation file, and then goes looking online with the wrong URL as in the OP. The same is true of Destroy vs Object.Destroy.html.

If you write your code as Object.Instantiate then the docs are found, but I don't think that's what must people would write.

So I now think that perhaps the answer to my original question is either

a) Everyone is expected to write Object.Instantiate(...) in their code ins$$anonymous$$d of just Instantiate(...) and so $$anonymous$$onodevelop is behaving correctly

or

b) $$anonymous$$onodevelop could be improved to find the Object.Instantiate.html documentation file when the code has the call written as Instantiate(...)

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Answer by Fire1nRain · Dec 24, 2016 at 11:43 PM

ran into the same problem here, didn't find a way to change the URL. But you can use mklink to make a symbolic link to work around the local part. here's where I find the solution: http://answers.unity3d.com/answers/990767/view.html

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