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Is there any documentation on reducing build times?
My game is taking about 20 minutes to build. im wondering if there are any guidelines or things that can be done to avoid long build times.
Does it have to do with how many scripts you have or the connections between the scripts? right now i have about 100 scripts
Thanks!
I found the answer to my problem here:
http://forum.unity3d.com/threads/101624-Build-time-very-slow-in-Unity-3.4
basically when using scripts as variables ( i.e. "var script : Script" ) you want to do ( "private var script : Script ) ins$$anonymous$$d on all your scripts...
See also this technique for speeding up build compression time. https://github.com/derFunk/unity3d-lzma-speedup
Since the answer has been found, please close this :)
You can build to a remote computer using : https://www.assetstore.unity3d.com/#/content/9599