NavMeshSurfaces with Link
I have big map and want to build NavMeshSurface from a smaller cubes that will be connected with NavMeshLinks so AI can muve between it. At picture the red line showing two links wide as the whole side.
But AI just behave so bad and i cant make it work...
I hope its clear from this gif, look at that human going to build that building... his starting position is that building at left and that yellow squares at bottom is road what is twice as effective for AI to move on. When everything is on one NavMeshSurface it work good. Or here https://postimg.cc/QVJtv8mW
I will have big static map and a lot of building with roads and citizens moving around. I need to be able to change obstacles in runtime, building roads with different cost for AI and it need to be instatly rebuilded.
(if i try to rebuild whole map it take like 5sec and i have strong CPU). Know somebody how to make something like this work ?