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Question by emmiboii · May 10, 2021 at 11:00 PM · triggerobjectunity 2dvisual studiovisualstudio

move object when player reach trigger

I saw someone else ask this but var doesnt work on visual studio 2019, so could anyone help me?

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avatar image GSGregory · May 11, 2021 at 12:19 AM 0
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Is something like this what you are looking for?

     public Vector3 warpTarget = new Vector3(0f, 0f, 0f);
 
     private void OnTriggerEnter(Collider other)
     {
         Warp();
     }
 
     public void Warp()
     {
 
         ThirdPersonController player = GameObject.FindWithTag("Player").GetComponent<ThirdPersonController>();
         player.controller.Move(warpTarget - player.playerLocation);
     }

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