Application error and crash
Antutu benchmark error and crash
Unity : Using memoryadresses from more than 16GB of memory
Unity : (Filename: /Users/bokken/buildslave/unity/build/Runtime/Allocator/UnityDefaultAllocator.cpp Line: 120)
Unity : Using memoryadresses from more than 16GB of memory
Unity : (Filename: /Users/bokken/buildslave/unity/build/Runtime/Allocator/UnityDefaultAllocator.cpp Line: 120)
Unity : Using memoryadresses from more than 16GB of memory
Unity : (Filename: /Users/bokken/buildslave/unity/build/Runtime/Allocator/UnityDefaultAllocator.cpp Line: 120)
Unity : Using memoryadresses from more than 16GB of memory
Unity : (Filename: /Users/bokken/buildslave/unity/build/Runtime/Allocator/UnityDefaultAllocator.cpp Line: 120)
Unity : Using memoryadresses from more than 16GB of memory
Unity : (Filename: /Users/bokken/buildslave/unity/build/Runtime/Allocator/UnityDefaultAllocator.cpp Line: 120)
this message continues over and over again...
I got this error message when running 'Antutu' especially the case of 'teracotta'.
And this eventually causes the app to crash.
When can i get this kind of message?