Question by 
               ProperDev · Feb 01 at 04:15 AM · 
                inputmultiplayerinput manager  
              
 
              Second player controlling both players!
I cannot for the life of me figure out what's wrong. I am using Visual Scripting, and have set up a basic "When Fire, Instantiate Bullet" event.
Can anyone tell me why when using the Player Input Manager to spawn a player prefab, the last player to spawn controls all the rest of the characters?
First player spawns in, works flawlessly. Second player spawns in, now controls both players and the first player has no more control.
Would greatly appreciate help! Been on this for literal days and am about to scrap the whole thing. Images below to show what's been done.


 
                 
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              Answer by ProperDev · Feb 01 at 04:55 AM
Also this picture, as I can apparently only upload 2 images in the main question. Odd.

 
                 
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              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                