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Question by PooskyGG · Aug 28, 2021 at 01:05 PM · mousemouselookinput.getaxisinput manager

How to get Mouse X and Mouse Y in the New Input System with visual scripting similar to legacy input ?

I tried using " delta x [mouse] " and " delta y [mouse] " to make a fps controller on visual scripting using new input system as i saw in a video but the camera and the player still rotate even if the mouse stops moving. In the old input system it was already setup as "Mouse X" and "Mouse Y"

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Answer by Mboe94 · Oct 16, 2021 at 04:11 PM

You have to include :

Controls.Keyboard.UpDown.canceled

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