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Question by
sonukrshah · Nov 26, 2020 at 02:05 PM ·
input.getaxistouch screen
how to calculate Input.GetAxis ("Mouse X") for specific touch index
I'm making a Game. In the Game, user can put multi touches at a time. in programming I divide the screen width into two equal parts. if the user touches both parts of the screen then, I Get the index of GetTouch (index) of touch which in the 1st part of the screen through some logics, suppose the touch index of the 1st part of the screen is 1. Now I want to rotate the Camera with touch movement getting from 1st part of the screen: please help;
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