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Question by
snmt_singh · Oct 26, 2019 at 09:17 PM ·
shadersshader programmingshader writinguntiy
Black outline and transparency shader
Hi,
I am trying to make inverse of rim shader where black outline should be there with transparency inside. SO far effect I have achieved is
but effect I want is fluoroscopic effect.
screen-shot-2019-10-26-at-51347-pm.png
(187.6 kB)
screen-shot-2019-10-26-at-51620-pm.png
(398.9 kB)
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Answer by unity_23FA16BCAADA840961EA · Apr 20, 2021 at 06:59 PM
Hi, I'm also interested in this topic as I'm building a vasculature simulator. Can I contact you to ask you some questions please?