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Question by danieltdf · Dec 15, 2015 at 10:02 PM · androidsoundaudiosourcevolumeaudiolistener

sound too low in Android devices

I have a problem with the sounds in my game when its played on Android devices...The sounds are perfect in web player or stand alone, but in mobile devices are way too low.

I´ve tried everything that I read in older posts but still the same results. The AudioSource and the AudioListener are in the same GameObject (player), the volume is set to max (1) and SpatialBlend is set to 0 (2D). Audio clips are asigned in code (just 2 clips).

I´m currently using Unity 5.3. Thanks in advance!

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