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Question by bobin115 · Sep 08, 2014 at 10:36 AM · audiosoundtogglemute

mute / unmute helps

i have wrote a script to mute it but it doesn't work here is that script

 function Update() {
  if(Input.GetKeyDown("1")) {
     if(audio.mute)
     audio.mute = false;
     else
     audio.mute = true;
   }
 }

and i need it to unmute when the same button is pressed again. any ideas?

thanks

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Answer by khenkel · Sep 08, 2014 at 10:44 AM

Use this:

 function Update() 
 {
     if(Input.GetKeyDown(KeyCode.Alpha1))
     {
        audio.mute = !audio.mute;
     }
 }

It didn't recognize your "1" string. Also the muting is more clean now.

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avatar image bobin115 · Sep 08, 2014 at 11:45 AM 0
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thanks it worked great

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Answer by nikhil38 · Sep 08, 2014 at 10:58 AM

Though your question is not very clear ..But still if you need make a toggle sound button then you need to do following : 1. get a reference to audiosource 2. Save toggle state of your button (for eg. PlayerPref Script will do this saving stuff).

if you dont want to maintain state after the game/app is quit ...make use of static for saving states..

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