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Question by Evamushroomeva · Dec 17, 2015 at 08:43 PM · soundloadscene-loadingfootsteps

Audio and Scene Load Troubles

I'm having a hard time implementing a loading to another scene after a rigidbodyController comes in contact with a cube. I've tried a bunch of codes and nothing seems to be working.

I'm also having a hard time creating a footstep audio that's linked up to the character actually walking, that isn't just played on loop.

Any help or a point in the right direction would be greatly appreciated.

Thanks in advance.

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