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Question by djbenspoon · Feb 22, 2013 at 02:48 PM · rendererlinetrailsnake

How do I make a collidable trail?

I'm doing a simple snake game in which the snake needs a collidable trail that is left behind.

I managed to leave a trail behind the snake using the trail renderer but I can't find a way to make it collide with its own trail.

Any help is greatly appreciated!

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Answer by poncho · Feb 22, 2013 at 03:35 PM

well, you could save the snake positions of the matrix, then check if the head position still in your body positions array, if it does, then throw a collision, its the simplest way i think, since i am not sure about raycast works with line renderer. good luck

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