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Unity WebGL build error help,
When I try and build my unity project with OpenWebGL 5.0, I get three errors: I use Unity 2020.3.19f1 btw
Build completed with a result of 'Failed' in 64 seconds (64152 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ca] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
This one is a very long log of what happened. I can send that if you guys want, but it starts with: Exception: Unity.IL2CPP.Building.BuilderFailedException: "D:\Unity\2020.3.19f1\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\python.exe" -E,
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