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Question by
sarahnorthway · Jun 14, 2020 at 07:45 PM ·
pluginscompile
How to tell when Plugins folder is being compiled?
I just added a 3rd party plugin to the /Assets/Plugins/ which has doubled my compile time. I suspect that Unity is compiling the entire Plugins directory every single time for some reason. Usually it should only compile Plugins if something in it changes. How do I confirm when Plugins is compiled?
Does Unity log compilation details somewhere?
Is there some trick to detect and tell me when Plugins gets compiled?
Comment
I'm not 100% sure but I strongly suspect that /Plugins
share some/most backend facilities with asmdef. If this is the case then it was repeatedly observed not to improve compilation times.