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Internal build system error. BuildProgram exited with code -532462766.
so i am having this error in unity when i try to enter in play mode. a help is much appreciated so the complete error is as follows:- Internal build system error. BuildProgram exited with code -532462766. Unhandled exception. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Bee.Stevedore.Program.HumaneException: 'cache-folder' could not be inferred from environment, nor was it configured in Stevedore.conf at Bee.Stevedore.Program.StevedoreConfig.GlobalConfig.get_CacheFolder() at Bee.Stevedore.Program.DownloadCache..ctor(StevedoreConfig config, Action`1 emitWarning) at Bee.Core.Stevedore.StevedoreUnpacker..ctor(Backend backend) at Bee.Core.RequirementsForRunningBuildCode..ctor(Backend backend) at Bee.Core.Backend.InstallRequirementsForRunningBuildCode() at Bee.Core.BuildProgramContext..ctor(NPath dagJsonFile, NPath inputDataFile) at Bee.Core.BuildProgramContext..ctor(String[] args) at ScriptCompilationBuildProgram.Program.Main(String[] args) --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters) at Program.Main(String[] args) ,hey guys i am trying to enter in play mode in unity and i am having this error so is there any solution. Please let me know. your help will be much appreciated
Has anyone found a solution?
[14:18:32] : [Step 3/6] Starting: C:\Program Files\Unity\Hub\Editor\2021.2.7f1\Editor\Data\bee_backend.exe --profile="Library/Bee/backend_profiler0.traceevents" --stdin-canary --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure ScriptAssemblies
[14:18:32] : [Step 3/6] WorkingDir: D:/Teamcity/buildAgent/work/590a688724df49ca
[14:18:32] : [Step 3/6] ExitCode: 4 Duration: 0s28ms
[14:18:32] : [Step 3/6] [ ] Require frontend run. Library/Bee/1900b0aE.dag couldn't be loaded
[14:18:32] : [Step 3/6] Starting: C:\Program Files\Unity\Hub\Editor\2021.2.7f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2021.2.7f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/1900b0aE.dag.json" "Library/Bee/1900b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
[14:18:32] : [Step 3/6] WorkingDir: D:/Teamcity/buildAgent/work/590a688724df49ca
[14:18:34] : [Step 3/6] Android Extension - Scanning For ADB Devices 4485 ms
[14:18:48] : [Step 3/6] ExitCode: -532462766 Duration: 15s
[14:18:48] : [Step 3/6] Internal build system error. BuildProgram exited with code -532462766.
[14:18:48] : [Step 3/6] Unhandled exception. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
[14:18:48] : [Step 3/6] ---> Bee.Stevedore.Program.HumaneException: 'cache-folder' could not be inferred from environment, nor was it configured in Stevedore.conf
[14:18:48] : [Step 3/6] at Bee.Stevedore.Program.StevedoreConfig.GlobalConfig.get_CacheFolder()
[14:18:48] : [Step 3/6] at Bee.Stevedore.Program.DownloadCache..ctor(StevedoreConfig config, Action`1 emitWarning)
[14:18:48] : [Step 3/6] at Bee.Core.Stevedore.StevedoreUnpacker..ctor(Backend backend)
[14:18:48] : [Step 3/6] at Bee.Core.RequirementsForRunningBuildCode..ctor(Backend backend)
[14:18:48] : [Step 3/6] at Bee.Core.BuildProgramContext..ctor(String[] args, String buildTitle)
[14:18:48] : [Step 3/6] at ScriptCompilationBuildProgram.ScriptCompilationBuildProgram.Main(String[] args)
[14:18:48] : [Step 3/6] --- End of inner exception stack trace ---
[14:18:48] : [Step 3/6] at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
[14:18:48] : [Step 3/6] at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[14:18:48] : [Step 3/6] at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[14:18:48] : [Step 3/6] at Program.Main(String[] args)
[14:18:48] : [Step 3/6] AssetDatabase: script compilation time: 16.367933s
[14:18:48] : [Step 3/6] Scripts have compiler errors.