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Question by K-Skanz · Aug 07, 2019 at 03:23 AM · 2d gamelightvolumetricsunshafts

2D Volumetric lights

First of all, I already did a search about that some time ago, then I found some partial solutions using an assets that make a dynamic shadow (in that case the light make shadow in the opposite direction of the light source, and what I want is the object blocking the light, but not the entire light), and didn't work. Or using Bloom effect, but the scene needs to be too bright to work properly, and of course, Aura, but I need my project to be in 2D and the Aura is too heavy. So, Unity released 2019.2 with native 2D light, but looks like there is no volumetric light, at least I didn't find any Tutorial or article about that. And my question is, there's any 2D volumetric light, assets or native, at the moment? something like that:

https://www.youtube.com/watch?v=w_VYUhIsvlE

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Answer by K-Skanz · Aug 31, 2019 at 07:47 PM

Good and bad news my fellows, I found a "light" way to reproduce a volumetric light, all the credits to Michal Skalsky:


https://www.youtube.com/watch?v=ElaPJyzR504 https://vimeo.com/158254747 https://www.youtube.com/watch?v=JPxLCYXB-8A https://www.youtube.com/watch?v=MC6MKYHllX0


That's the good news, the bad news is only for me. This doesn't work with the orthographic camera, but it's really good and easy to set.


I feel I can make it work in orthographic camera, but I know nothing how Illumination work in Unity, or Shader, or anything related to it.


One day, maybe.

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