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What can make Post Processing STOP working? (URP)
I had my post processing working. It's been working fine for months. Unrelatedly, I was having trouble with my lightmapping, so I cleared the Global Illumination Cache under Edit - Preferences. Next thing I knew, there was no more Post Processing effects! This isn't just for one scene, either! And my post processing is/was set up right with volumes/layers... What can cause this? Is this a Unity bug?
Answer by SonicCane11 · Nov 11, 2021 at 01:39 AM
Figured it out.
I double checked my Universal Render Pipeline Asset and sure enough, Post-Processing was NOT checked. So I checked it.
I had made a new URP asset so by default it wasn't checked, I assume.
Hopefully that helps someone else. I jumped the gun posting it here because I've been getting some strange bugs lately...