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Question by Serge144 · Jul 18, 2020 at 10:54 PM · camerapost processingpost-process-effectbloompost-processing

Post Processing stack - Volume effects have all the fields disabled.

I followed two different tutorials on setting up the post processing stack v2. This one: https://docs.unity3d.com/Packages/com.unity.postprocessing@2.1/manual/Quick-start.html and this one: https://www.youtube.com/watch?v=_PzYAbPpK8k However everytime I add an effect to a volume (that in its turn is attached to a simple gameobject) all the fields are disabled as shown in the image: alt text

example.png (36.4 kB)
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Answer by DemocracyDealer · Jul 18, 2020 at 10:59 PM

I was very confused until I watched this video https://www.youtube.com/watch?v=9tjYz6Ab0oc&t=400s

Brackeys' tutorials have grown on me, and this one was very helpful. It shows you how to do post processing these days. Unity has gone through a lot of transformation, and unfortunately that makes it hard sometimes. Watch this one. It'll help.

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avatar image DemocracyDealer · Jul 18, 2020 at 11:26 PM 0
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Did that answer your question @$$anonymous$$144

avatar image Serge144 DemocracyDealer · Jul 26, 2020 at 09:45 PM 0
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yes haha all i needed to do was to check on the box lol <.< ... it seemed like everything was disabled.. thank you

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