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Question by nickostan · May 07, 2020 at 02:01 PM · camerapost processingdepth of fieldpost-processing

Post Processing Depth of Field in 2D

Hello,

I am not very experienced with Unity, so I do not understand the Post-Processing stack very well.

I would like to implement a Depth of Field effect in my game, such as the one seen in this Brackeys tutorial (image below). I would also like to implement motion blur, but no matter what I try, I don't seem to be getting any effect showing up. Most of the documentation/tutorials online refer to an older version of the stack/editor, so I can't follow much of it.

In order to implement this, I have tried the following:

  1. Installed the Post Processing Package from the Asset Manager

  2. Created a Post-Processing Profile as an asset, and dragged this into my camera's post processing reference

  3. Added effects, modified settings, etc (image below)

I was hoping someone with experience using this could help me get this set up, since nothing seems to work.

Thank you!

alt text alt text

dof.png (510.0 kB)
settigns.jpg (418.5 kB)
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