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Particle System/Post Process effect changed behaviour somehow
Hello. I'm using a bunch of particle systems I got from the asset store. At first they were behaving nicely and shiny. But then, they lost quality and light, I don't know why. I'm using a bloom post process effect on the scene and it also lost brightness. I have an old backup version of the project where the particle system and bloom worked nicely (Pic1). But in my current version they are very dull (Pic2). I'd like to know some ideas on how to fix it and restore their full potential please. I've compared lighting settings, particle system settings, quality settings, post processing settings... from both versions and they are the equal, which means I did not change these vaues what so ever.
Answer by ruimcp95 · Nov 05, 2020 at 05:08 PM
Ok. I finally fixed it. Found a solution here: https://forum.unity.com/threads/image-effects-post-processing-problem.493037/
I'll quote the answer and fix for this from that post: "Can be resolved. Edit > Project Settings > Graphics. Enable 'Use HDR' where it is not. This setting was disabled for all my tiers when I was building to PC, using a project created in Unity 2018.1.b10"
I'm using Unity 2020.1.8f1, but the problem was still present, it seems.
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