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Question by arain55 · Nov 06, 2016 at 09:16 AM · unity 2ddaynight

Lerping between two colors to create day/night effect in unity2D

hey all!

I'm trying to make a day night cycle, well not trying I've almost finished but I need to create a sunset effect , so my first guess was to lerp between three colors, blue for morning and then orange for sunrise and then orange to a dark greyish color but unfortunately it wouldn't work, I did this by trying to change the background color on the camera since my game camera is front facing a bit like terraria's (I'm not making a terraria clone :D ) , the color of the background went from blue to dark grey straight away, I'm not really sure if this is the best approach to deal with a day/night cycle, but hopefully you guys can help me out a bit, thanks !

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avatar image tanoshimi · Nov 06, 2016 at 09:18 AM 0
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You've clearly made a mistake in your code...

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Answer by MUGIK · Nov 06, 2016 at 11:24 AM

Just use Gradient and Evaluate method: https://docs.unity3d.com/ScriptReference/Gradient.Evaluate.html

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avatar image arain55 · Nov 06, 2016 at 12:56 PM 0
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you my sir are amazing , it worked like a charm thank you(I awarded you some points)

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