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Question by colorcraft · Dec 13, 2013 at 01:21 AM · variablesnotworking

IEnumerator not working

 if(Input.GetKeyDown(KeyCode.F)){
     StartCourotine("AddApple");
 }
 
 IEnumerator AddApple() {
     yield return new WaitForSeconds(7);
     inventory.AddItem(InventoryManager.DeepCopy(item));
 }

What am i Doing wrong ;-;

The IEnumerator is underlined red.

Assets/ApplePick.cs(34,21): error CS1525: Unexpected symbol (', expecting )', ,', ;', [', or ='

I basically want a 7 second delay before this happens inventory.AddItem(InventoryManager.DeepCopy(item));

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avatar image robertbu · Dec 13, 2013 at 01:23 AM 1
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How is it not working? In the code snippet here you've misspelled 'StartCoroutine()', but that would generate a compile time error. If this is not your problem, please edit your question to include more of your script and add more description on how it is not working.

avatar image colorcraft · Dec 13, 2013 at 02:11 AM 0
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Updated it.

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Answer by robertbu · Dec 13, 2013 at 02:25 AM

I don't know if this is a code fragment or if this is your real code. 'StartCoroutine' is still misspelled. Your code should be something like:

 void Update() {
     if(Input.GetKeyDown(KeyCode.F)){
         StartCoroutine(AddApple());
     }
 }
     
 IEnumerator AddApple() {
     yield return new WaitForSeconds(7.0f);
     inventory.AddItem(InventoryManager.DeepCopy(item));
 }
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