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Question by thestrandedmoose · Jun 07, 2018 at 04:47 AM · animatorwalk

Walk animation on horizontal or vertical input

EDIT: Solved. See my comment below

Hey all. I want my character's walk animation to play when I have either horizontal or vertical input... So far I have it working only for vertical input. How can I achieve this?

 void Update () {
         vert = Input.GetAxis("Vertical");
         anim.SetFloat("walk", Mathf.Abs(Input.GetAxis("Vertical")));
 }

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avatar image thestrandedmoose · Jul 17, 2018 at 01:34 PM 0
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In cash anyone else is looking for the answer to this, I found this awesome tutorial that explains how to set up your walking animation with blend trees: BLEND TREE TUTORIAL

It even works with Joysticks, and you can blend between walking and running animations as well depending on how hard you tilt

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Answer by MT369MT · Jun 07, 2018 at 04:57 AM

Hi, try with this:

 if (Input.GetAxis("Vertical")) 
     {
         anim.SetFloat("walk", Mathf.Abs(Input.GetAxis("Vertical")));
     }
     else if(Input.GetAxis("Horizontal")) 
     {
         anim.SetFloat("walk", Mathf.Abs(Input.GetAxis("Horizontal")));
     } 
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avatar image thestrandedmoose · Jun 07, 2018 at 05:27 AM 0
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I don't think that will work because you cannot use floats as bools... maybe if I say if (Input.GetAxis("Vertical") != 0)

avatar image jim3878 thestrandedmoose · Jun 07, 2018 at 06:57 AM 0
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you can use if( Input.GetButton("Vertical") )

avatar image agarcia115 jim3878 · Jun 07, 2018 at 07:15 AM 0
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Yes, you can use just that, it works because it is looking for vertical input using (W,D or whatever)

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