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Question by RGI · Aug 25, 2013 at 10:51 AM · javascriptmathexponential

Unity Exponentiation question.

How do I write this down as a javascript in unity? I cant find a sign for that "12" thingy.

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Answer by TheKusabi · Aug 25, 2013 at 02:09 PM

I'm not 100% with javascript. But you can either use ^ as in 10^12, or if that sybol isn't used in Javascript, there should be Mathf.Pow( ).

So it's either:

Variable = 10^12;

or

Variable = Mathf.Pow(10, 12);

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avatar image Jamora · Aug 25, 2013 at 02:34 PM 1
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the ^symbol is for a bitwise XOR. $$anonymous$$athf.Pow will work.

avatar image RGI · Aug 25, 2013 at 06:59 PM 0
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yeah, I tried ^ before asking this. $$anonymous$$athf.Pow works, thank you.

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