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Question by stagdage · May 14, 2015 at 04:25 PM · not workingnot

Unity FPS Controller not working

I am using the original game controller with all the scripts separate, but now all of a sudden after 3 months of development of a game it has all of a sudden stopped working, It has source control so if anyone thinks they can help i can allow you to view it to see if you can work around it?

Thanks

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avatar image Graham-Dunnett ♦♦ · May 14, 2015 at 04:26 PM 0
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Why not spend a bit more time explaining the problem, and including some scripts, or editor/player logs to help the problem be understood.

avatar image stagdage · May 17, 2015 at 07:54 AM 0
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I have no extra information for you, It is the standard unity controller from Unity 4 with the standard motor scripts. They Worked a month ago in this project and Now the movement has just stopped working, The camera look stuff all still works just not the movement

avatar image carlqwe · May 17, 2015 at 08:50 AM 0
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Does it show up an error in your console? Because I don't know if unity 5 can read the unity 4 character controller. Because it uses "motor" I had that problem. If you want you can try movement script.

avatar image stagdage · May 17, 2015 at 09:09 AM 0
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Im finding it dosent matter whether I use the unity 4 or the unity 5 fps controller still can look but not move

avatar image barbe63 · May 17, 2015 at 10:52 AM 1
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Check in Project settings -> inputs in the vertical and horizontal sections if your keys are still in there

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Answer by gwan · Sep 06, 2017 at 04:20 PM

I had the same problem and it was because I was on the wrong build platform. I'm prototyping on the desktop but building for mobile so when I went back to the prototype after building/deploying to mobile the FPS controller wasn't working... I just switched back and it fixed it

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avatar image Excit0n · May 03, 2018 at 12:50 AM 1
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This worked for me! Thanks!!

avatar image MichaelPacheco Excit0n · Nov 23, 2019 at 03:10 PM 0
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works for me too

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Answer by Xyrious Industries · May 18, 2015 at 05:38 AM

I suggest deleting the package and re-importing the character controller.

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avatar image stagdage · May 18, 2015 at 07:24 AM 0
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Already tried that, Didn't work

avatar image barbe63 · May 18, 2015 at 01:05 PM 0
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Put some debug lines in the script to check where the problem occurs

Please add a screenshot of your input configuration for let's say vertical

avatar image stagdage · May 18, 2015 at 01:07 PM 0
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The problem is that there are no errors...

avatar image barbe63 · May 18, 2015 at 01:16 PM 0
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Debugging can be performed without errors, for example:

  float h = Input.GetAxis("Horizontal");
  Debug.Log(h);

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Answer by hppnq · Dec 13, 2015 at 02:50 PM

@stagdage: I ran into the same issue, had to set "Walk Speed" and "Run Speed" to values greater than zero.

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