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Question by Lukamyte · Sep 29, 2013 at 11:08 PM · javascriptlistarrays

List problem?

I have a list for my characters to know how many enemies there are, but there is a problem. Unity says that List is an unknown identifier. I'm using javascript. Here is the code.

 var targetList = new List.<GameObject>(GameObject.FindGameObjectsWithTag(targetString));

It's just whats necessary.

Thanks in advance!

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Answer by Hoeloe · Sep 29, 2013 at 11:40 PM

In pretty much every programming language you'll encounter, List is not the same thing as list. Case matters. Try writing new List.... instead.

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avatar image Lukamyte · Sep 30, 2013 at 12:06 AM 0
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oh, I had List. Same error.

avatar image Hoeloe · Sep 30, 2013 at 12:13 AM 0
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In that case, sounds like you've forgotten to import the generic collection library. $$anonymous$$ake sure the line: import System.Collections.Generic; is at the top of your script file.

avatar image Eric5h5 · Sep 30, 2013 at 01:09 AM 0
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Just for the sake of clarity, that's not "importing the generic collection library", which seems to be a common misconception. Nothing is actually imported; List and other generic collections are part of mscorlib so they're always present no matter what. It's just using the System.Collections.Generic namespace so you don't have to write it out "System.Collections.Generic" every single time you reference List.

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Answer by lancer · Sep 30, 2013 at 12:17 AM

Add

import System.Collections.Generic;

To the top of your script.

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