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Question by taxvi · Dec 30, 2015 at 11:41 AM · iossimulator

[iOS] Can I check if my game is running on a simulator vs device?

I know I can check it in xCode and pass the result to Unity. Can I just do the check in Unity?

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avatar image Fattie · Dec 30, 2015 at 04:05 PM 0
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Yes, in all cases, "no matter what", you have to use Xcode. (Whether simulator, device, or whatever - you "must use" Xcode if it's iOS.)

Not sure if that's what you're asking but hope it helps.

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Answer by OnePoint618 · Dec 29, 2018 at 01:54 AM

Found this: https://stackoverflow.com/questions/5775420/programmatically-detect-if-app-is-being-run-on-device-or-simulator

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