How to quit Unity on iOS properly?
Hi,
I am currently using UaaL for our Xamarin app. I got everything working instead of a standard quit Unity action.
If I use UnityFramework.QuitApplication. It doesn't just quit Unity. It closes the entire app. When I use UnityFramework.UnloadApplication it just unloads Unity and stops working. But also won't go back to the main page of the iOS app I set up.
I have a button on my app home page that launches Unity. And I have a button that should close Unity again when pressed. And then it should go back to my app home page. But it doesn't, as I explained above.
Is there a way to do this properly?
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