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Question by Snubber · Dec 28, 2021 at 07:32 PM · buildil2cpp

Is there anyway to customize the file structure of a build?

Because I am building with IL2CPP I get the "_BackUpThisFolder_ButDontShipItWithYourGame" folder in the build output. I want to automate the build process as much as possible when releasing my builds to Steam. Currently I need to manually move the build to a separate folder without the "_BackUpThisFolder_ButDontShipItWithYourGame" folder in order to make sure that the steam app build command doesn't include that folder. Is there anyway to customize the file structure of the build so I can skip this manual step?

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Answer by Snubber · Dec 29, 2021 at 05:58 PM

I was able to solve this in the Steam depot build script like so:

"FileExclusion" ".\Windows64\Skullborn_BackUpThisFolder_ButDontShipItWithYourGame*"

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