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Question by smoi · Nov 25, 2014 at 01:45 PM · audiospeaker

Audio 5.1 no rear speakers

Hello.

I'm having problems playing sound as a 3d-sound in unity. I animated a sphere flying through the camera from front to back and assigned an audio clip.

When I play the scene I can hear the audio clip in the front speakers only but not in rear speakers.

Anyone has an idea what I might miss ??

Speaker mode is set to surround 5.1 and also driverCaps tells me 5.1 is available. The audio clip is imported with 3D checked and is a mono wav file. Tested on osx yosemite.

However when I use a native 5.1 audio clip and import as none 3d, this sound is played through all speakers.

thanks

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avatar image meat5000 ♦ · Nov 25, 2014 at 01:31 PM 0
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You've tried facing your character the other way?

The listener is away from the Source? Rotate the listener. Just to test.

And you've set up Speaker$$anonymous$$ode?

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