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Question by siddharth3322 · Jul 12, 2017 at 03:05 PM · buildmacapplepermissions

The Application can't be opened - Mac Build Problem

When I try to run other system exported mac build (.app file) at that time I was getting this kind of dialog box. So how to run exported game build?

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Answer by siddharth3322 · Jul 12, 2017 at 03:16 PM

First reach at same folder at which your mac build exist. Then within terminal program execute this link of code:

 chmod a+x SomeApp.app/Contents/MacOS/*

See following image for more clearance:

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screen-shot-2017-07-12-at-84555-pm.png (20.9 kB)
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Answer by OtisMiller · Oct 31, 2017 at 05:45 PM

Hi. I'm having the same problem. I'm wondering how I can avoid having to do this every time I make a build. Any help would be much appreciated.

EDIT: I found that the problem in my case was to do with Dropbox. Hope that helps someone.

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Answer by ptracy · Aug 11, 2020 at 10:29 PM

If you are exporting on a PC you will need a Mac for this fix

The trick is to NOT zip your files from a PC. Instead, save the (.app folder + contents) to a thumb drive then save it to a Mac. When viewing it on a Mac, the (.app folder) will now look like an .exe icon instead of a folder. At this point, you should be able to double click the icon and run your app without any issues.


If you want to distribute this file, make sure you zip it on a Mac before uploading. Whoever downloads the .zip file must extract the file but instead of just double-clicking the icon, they need to CONTROL+Click the icon and select “Open”, then click “Open” in the next dialog box that pops up. Now it should run.

Hope this helps.

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avatar image visca_c · Mar 10 at 10:16 PM 0
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this is absurd, i shouldn't have to need a Mac just to zip some file.

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Answer by Ni-Donoso · Mar 03, 2020 at 10:04 AM

Move the .app file to "/user/userName/" folder.

Run this command on Terminal.

open Test.app/Contents/MacOS/*

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Answer by Cyber-Spyder · Aug 11, 2020 at 10:31 PM

@siddharth3322 go into your mac settings and put unknown developers on.

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