Question by
lovrobubanic2020 · Aug 29, 2021 at 11:50 PM ·
cameracollidermesh colliderthird-person-camera
Cinemachine collider not working on standard mesh collider
Hi, I have a problem with my third-person camera controller. I added the cinemachine collider extension and it worked perfectly on objects in my scene, except for the hills that I'm using. The camera goes right through them like it doesn't know they are in the way. The hills use a standard mesh collider which is non convex. The camera only goes through the side of the hills, but it doesn't go through the ground of the hills and the ground of the hills and the sides use the same mesh collider component.
If anyone knows how to fix this bug I would really appreciate the help!
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