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Question by Flickayy · Jan 26, 2013 at 07:51 PM · c#raycastsrays

What are Rays and Raycasts?

I'm still new to Unity's API, and I briefly looked over the scripting reference on Rays.

Can someone please explain what they are and how they should be used? They seem to be useful with collisions but that's all I really know.

Thanks!

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Answer by Julien-Lynge · Jan 26, 2013 at 07:54 PM

This isn't a technical question, this is more a request for training. I'd suggest looking around at the various Unity training sites (3DBuzz, Lynda.com, BurgZergArcade...).

Here's one to get you started:

http://www.unity3dstudent.com/2010/08/intermediate-i01-raycasting/

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avatar image Flickayy · Jan 26, 2013 at 08:14 PM 0
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I was hoping to have someone just explain what they are. I'm not requesting any sort of training, I was just interested in the concept.

I've been to 3DBuzz before and I also looked over at UnityCookie, great sources of information.

Thanks though.

avatar image Julien-Lynge · Jan 26, 2013 at 08:32 PM 1
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Hopefully that video by Will Goldstone (who works at Unity) will explain the concept for you. Good luck!

avatar image Flickayy · Jan 27, 2013 at 03:18 PM 0
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It's helped a lot, thanks!

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